My kid loves Fortnite. Writing, not so much.
So we built a game together. As a computational chemistry student, I took the Python programming skills, functions, and architectures from my studies and channeled them into building a project with and for my kid, code-named Space Scorpionfish.
The concept blends battle royale survival with 90s-style exploration, where typing is your only weapon. Players drop onto an island, dodge traps, and defeat bosses by listening to audio prompts and typing sentences accurately.
It started in French and grew into a four-level adventure with an independent English version, built and playtested one level at a time. It’s completely free and open-source on GitHub. If people enjoy it, we would love to keep expanding it with new levels and fun features, like generating adventures happening right in your own city!